All Songs have multiple stages to go through.
After each stage, shoot the Scoop (flashing Green/White) to advance to the Next Stage and Add-a-Ball!
If you only have 1 ball in play, you are given the choice: Collect the
Song Jackpot or
Continue?
Continuing will
Add-a-Ball and exponentially increase the Song Scoring and the Song Jackpot!
Song Level starts at 10 and is increase Prior to Starting the Song:
- Booster Multiball Super Jackpots! +50
- Collect the Patch for the Song +30
- Start the Song given by the game (do not change) +15
The Song Level reset to 10 when the song ends
IF you don't collect
Encore
Rock-It Meter
During a song the Rock-It Meter reflects how well you are playing. Making shots moves the meter up - time without making shots lowers the meter (especially if you cradle the ball).
Zero Meter - will Boo you off the stage and end the Song!
Encore Song - for a Full Rock-It Meter when completing a Song
If the Rock-It meter is Full when you complete a Song you get to play an Encore Song! This will be the next song on the album and continues at the same Song Level, Scoring and # of balls!
Multiple Encores can be played - just keep the Meter Full when completing Songs.
NOTE - the Applause Jackpot is NOT needed to get an Encore Song.
Band Frenzy starts if you collect all Band Members during a Song (when they are lit). Band Frenzy increases the Song Jackpot for every switch hit!
Power Chord Award - during Song MB, re-Lock balls on the upper playfield >> a 20 second timer starts to Lock another ball. Continue locking to build the Power Chord - 2 ball: 100K, 3: 250K, 4: 500K, 5: 1M, 6: 2.5M. When the timer runs out, the balls are released + an Add-a-Ball. You can only score each Power Chord (2,3,4,5,6) once per Song.
Applause Jackpot
Shoot the scoop during the
Last 10 Seconds of a song to collect!
If you don't collect it, you lose it!