KISS

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Mystery Award

Backstage Pass

Complete KISS and ARMY target banks to light Backstage Pass Various awards - Add-a-Ball - first award during any Multiball - Super Modes: Ramps / Spinner / Targets / Pops - Fast Scoring - Double Scoring - Deuce Scoring: hurry-ups - Bonus X - Hold Bonus?
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Tracks Bonus, Lights HOF

Bonus Grid

A) The center of the playfield displays the "Bonus Grid" Complete sets of the following to Light Up the Grid to increase the Bonus B) KISS targets C) ARMY targets D) Band Member sets E) Instrument sets Heavens's On Fire Wizard Mode: Light be completing the grid twice!
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Various

Collect Instruments

A) Shoot the Right Ramp to light an Instrument shot B) Shoot a lit instrument shot to collect Awards at Instrument Levels: - 4 (varies): light Extra Ball at the scoop - 6: Spaceman Insert flashing (for KISS Army Wizard mode) - 12: Spaceman insert solid (for Rock City Wizard Mode)
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Light Wizard Modes

Collecting Band Members

Collect all the Band Member inserts (4) to light 2 of the Wizard Modes! Band Member (4) Inserts... 1) Starchild: collect 6 instruments to flash, 12 to light 2) Spaceman: start Love Gun MB to flash, SJP to light 3) Demon: start Demon MB to flash, Double SJP to light 4) Catman: light 4 Pop Bumpers to flash, get all 4 to purple to light KISS Army Wizard Mode: Qualified for all band members flashing Rock City Wizard Mode: Qualified for all band members lit solid
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Outlane Ball Save

Front Row

A) Complete the KISS Target Bank to light "Front Row" on the left outlane B) If "Front Row" is lit on a left outlane drain, a new ball will be launched into play
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Instant Bank Completion

KISS/ARMY Combos

A) ARMY Combo on the Inside Left lane -> shoot the flashing ARMY insert B) KISS Combo on the Inside Right lane -> shoot the flashing KISS insert After an Inlane rollover hitting the flashing ARMY/KISS target will award an ARMY/KISS target bank completion
SS
NA

Skill Shots

There is no actual skill shot
MODE
Points

Song Modes

A) Start a Song Mode at ball launch OR shooting the scoop The song modes are: 1) Deuce: 2 lit shots (+1 to the left) -> move to right -> strobing shots 2) Hotter Than Hell: KISS Targets -> alternating to a major shot 3) Lick It Up: 2 lit shots -> move to another pair -> 8 shots total 4) Shout It Out Loud: Center Ramp - Orbits - STAR targets - Right Ramp - Demon 5) Detroit Rock City: All Shots Lit - flashing is 2X -> 9 shots total 6) Rock & Roll All Night: Center Ramp > Right Loop > progressive 7) Love It Loud: Orbits > Lit Shots - 8 to complete 8) Black Diamond: Right orbit > Pops change shot > hit it ->> repeat NOTE: most modes progressively increase the shot values
2X
Up to 60X!

Multipliers

- Combo X: after a made shot other shots flash for a 2X combo - Shot X: complete a song -> the next shot will lock in 2X for the rest of the ball Playfield X: 2X-3X-5X-10X complete 2 songs to light next level for that ball Backstage Pass: has a "Double Scoring" for 30? seconds award Demon MB PFX: lock balls in Demon during Demon MB for 2X-3X Playfield multipliers stack by Adding (not multiplying): 2X + 5X = 7X (not 10X) Shot + Playfield multipliers stack by multiplying Max of 60X: 15X PF, 2X Shot, 2X Combo
MB
Jackpots

Demon Multiball

A) Light Lock by -- 2 demon lock targets -- OR spell DEMON - also advances the jackpot by 500K B) Lock 3 balls at the Demon shot to start! C) Backstage Pass (lit) for Add-a-Ball D) 2X Playfield: hit 2 Demon Locks, and lock in Demon for 20 seconds E) 3X Playfield: repeat above to lock 2 balls for 3X - 5 Jackpots lights the next shot as a Super JP - 2 SJPs lights a strobing Double Jackpot - after a Double -> Demon is lit for a Double Super JP! NOTE: starting will light the Demon insert flashing for KISS Army Wizard Collecting a Double SJP lights the Demon insert solid for Rock City Wizard
MB
Jackpots!

Love Gun Multiball

A) Light MB by completing sets of STAR targets B) Shoot the Right Ramp or STAR Saucer to start! C) Backstage Pass (lit) for Add-a-Ball D) Super Jackpot -> complete all other JPs to light at the STAR Saucer All shots lit for Jackpots - Shoot a Jackpot -> all JPs unlight except for the SAME Shot - Shoot SAME JP shot for a 2X Jackpot - that shot stays unlit - Repeat until all Doubles are collected -> SJP lights at STAR saucer Starting will light the Starchild insert flashing for KISS Army Wizard Collecting a SJP lights the Starchild insert solid for Rock City Wizard
WIZ
Wizard Mode

Heavens On Fire

A) Complete the entire Bonus Grid 2 times to light B) Shoot the scoop to Start C) Complete the grid again to light Super Jackpot D) Add-a-Ball: complete the STAR targets (1 AAB per SJP) E) SJP lights at the scoop after completing the Grid To complete the Grid (and Jackpots): - KISS and ARMY banks - 4 Instrument shots (NOTE: right ramp will spot one) - Right Orbit into the pops
WIZ
Wizard Mode

KISS Army Wizard Mode

A) Collect all four Band Member inserts flashing to light B) Shoot the scoop to start KISS Army Multiball C) All shots will light for Jackpots D) Alternate with Demon Jackpot shots E) Finish all Jacpkpots to light SJP at the Demon Backstage Pass will award an Add-a-Ball 4 Band Member Inserts... - Starchild: collect 6 instruments to flash, 12 to light - Spaceman: start Love Gun MB to flash, SJP to light - Demon: start Demon MB to flash, Double SJP to light - Catman: light 4 Pop Bumpers to flash, get all 4 to purple to light
WIZ
Wizard Mode

Rock City Wizard

A) Collect all 4 Band Member insert solid to light B) Shoot the scoop to start Rock City! C) All shots lit for Jackpots - values increase - only X JP's available per shot D) Collect all JPs to light Super Jackpot at the Demon 4 Band Member Inserts... - Starchild: collect 6 instruments to flash, 12 to light - Spaceman: start Love Gun MB to flash, SJP to light - Demon: start Demon MB to flash, Double SJP to light - Catman: light 4 Pop Bumpers to flash, get all 4 to purple to light
STG
Winning!

Tournament Strategy

A) Always keep a Song Mode active -> shoot the scoop to start B) Love Gun Multiball -> complete STAR Targets to light -> Right Ramp starts C) Demon Multiball -> Demon Standups Light lock -> Lock in Gene's Head D) Backstage Pass Mystery awards at scoop -> light with Kiss/Army banks Stack with Multipliers -> see Multipliers tip for more info
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